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Real-Time Broadcast Enhancement

Every player visible. Every frame.

Chromaturf is an intelligent video enhancement system that corrects harsh pitch shadows during live football broadcasts — delivering consistently clear, natural footage in real time.

<8ms
Processing latency
4K 60fps
Output resolution
Zero
Visible artefacts

The Problem

Half the pitch shouldn’t disappear in shadow

When sunlight hits a stadium at a low angle, one half of the pitch is flooded with light while the other falls into deep shadow. Standard cameras can’t expose for both — leaving viewers squinting at dark zones or blown-out highlights. Players become silhouettes. Passes vanish. The ball disappears.

Before
Standard broadcast — harsh shadow split
After — Chromaturf
Balanced, natural visibility across the full pitch

Core Technology

Intelligent per-frame correction

Built from the ground up for live broadcast constraints — no manual intervention, no delay.

Adaptive Contrast

Localised tone mapping that lifts shadows and restrains highlights independently across regions — no global curves, no clipping.

Region-of-Interest Detection

Automatically identifies the pitch surface, player clusters, and the ball — applying correction where it matters most for the viewer.

Temporal Smoothing

Frame-to-frame consistency prevents flickering or pulsing as clouds pass and shadows shift — the correction is invisible to the viewer.

Colour Normalisation

Ensures the sunlit grass and shadowed grass render as the same shade of green — removing the colour temperature split that plagues mixed-light matches.

Sub-Frame Latency

Processes at under 8ms per frame — comfortably within the broadcast pipeline window, with no perceptible delay for live viewers.

Hardware Agnostic

Integrates into existing OB van workflows via SDI/ST 2110 — no proprietary cameras or lenses required. Drop it into the signal chain.

Pipeline

How Chromaturf works

1

Ingest

Live camera feed enters the Chromaturf processing unit via SDI or IP.

2

Analyse

Each frame is segmented — pitch regions, shadow boundaries, players, and ball are identified.

3

Correct

Localised contrast and colour corrections are applied per region with temporal consistency.

4

Output

Enhanced frame is passed downstream — fully corrected in under 8ms, indistinguishable from a naturally lit pitch.

Built For

Where Chromaturf delivers

Premier League & Top Leagues

Afternoon kick-offs with partial stadium shade — the most common shadow scenario in European football.

International Tournaments

World Cups and continental tournaments in varying climates where lighting conditions change match to match.

OTT & Streaming Platforms

Viewers on phones and tablets are more affected by contrast issues — Chromaturf ensures quality on every screen size.

Get Started

See Chromaturf in action

Request a live demo with your own broadcast footage. We’ll show you the difference in real time.

Request Demo
Read the Tech Paper